![]() The subject matter and visual style of Max Payne are heavily influenced by film noir and hard-boiled crime fiction, and its gun-heavy gameplay which takes very deliberate influence from John Woo films, with Max able to dual-wield weapons, as well as jump into bullet-time, which causes the game to temporarily move in slow-motion, making it easier for the player to both dodge and aim shots. ![]() Since its initial release it has since been re-released on various platforms including the Xbox 360, PlayStation 3, PlayStation 4 and mobile platforms. The game was later ported to the Xbox and PlayStation 2, with these versions being published by Rockstar Games. This third-person action game was originally published for PC by Gathering of Developers on July 25, 2001. ![]() Max Payne was developed by Finnish development house Remedy Entertainment.
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